There are two major approaches to using media and technology in schools. First, people can learn "from" media and technology, and second, they can learn "with" media and technology. Learning "from" media and technology is often referred to in terms such as instructional television, computer-based instruction, or integrated learning systems. Learning "with" technology is referred to in terms such as cognitive tools and constructivist learning environments. This course emphasizes the latter of these two major approaches.

Computer-based cognitive tools have been intentionally adapted or developed to function as intellectual partners to enable and facilitate critical thinking and higher order learning. Examples of cognitive tools include: databases, spreadsheets, online collaborative environments such as the World Wide Web (WWW), and multimedia construction software. In the cognitive tools approach, media and technology tools are given directly to learners to use for representing and expressing what they know. Learners themselves function as designers using media and technology as tools for analyzing the world, accessing and interpreting information, organizing their personal knowledge, and representing what they know to others.

The primary pedagogy in this course is "learning by doing." In this course, you will complete intensive hands-on tasks in and out of class. Among the tasks are:

- Building representations of your new knowledge about technology in education using a range of software;

- Constructing a personal homepage on the WWW;

- Collaborating in the development of an educational resource for public sharing via the WWW.

Students in this course should already possess basic word-processing skills and use e-mail regularly. This course is particularly recommended for graduate students interested in learning the skills and knowledge required to use computers and related technologies as cognitive tools in K-12, postsecondary, and adult education.

Here are a few rules for survival in this course (and life in general):

Class Rules

Have ideas that no one has ever had before. You can, you know.

Whatever you are doing, never stop growing, developing, seeking, inquiring, sensing. Seize life with ferocity and maximize every moment.

Encourage the growth and development of others. Stifling the growth of anyone (child, wife, parent, lover, neighbor, stranger, husband, student, teacher) is a crime against humanity. When any one person grows, we all grow.

Grow in many directions. Learn to reason, learn to play, learn to work hard, learn to strive, and learn to just sit and relax. Learn to love yourself and others. Keep your body, your mind, and your spirit in tip-top shape.

Be sincere, not serious. Have fun. Enjoy yourself. It's lighter than you think.

Be responsible. Come to class. Come prepared to challenge and to be challenged. Task yourself, your peers, and your teacher.

Read far into the night. Go to films, not movies. Handle books with care.

Work. If you work, it will lead to growth. Aim for quality.

Travel. See the world. Meet as many people as you can. Make many friends. Have a few very, very close friends.

There are no ultimate truths. Not even the previous statement is always true. Truth is a function of space and time.

Don't try to reason and create at the same time. They're two different processes. And for goodness sake, don't program anything before it's reasoned and designed!

Keep a diary. Communicate with yourself. Write letters to your friends, your former teachers, and your elected representatives.

Every once in a while, throw out all the rules and start over.

When you think there's nothing left to learn or that you know it all, you've stopped growing. Seek help immediately. You may already be dead!